October 25, 2010

Steam Surpasses 30 Million Account Mark


Steam announced a week ago that they had passed the 30 mil­lion account mark for their ser­vice.  Steam logs a mas­sive 6 mil­lion unique login’s a day.  These are pret­ty impres­sive num­bers from a plat­form that is sup­pos­ed­ly on it’s death knell.   Steams account mark sur­pass­es xbox live with a cur­rent user base of 23 mil­lion.  You can read the rest of the state­ment below:
“Lead­ing Plat­form for PC & Mac Games Con­tin­ues Mas­sive Growth
Octo­ber 18, 2010 — Valve® today announced the lat­est growth data for Steam, a lead­ing plat­form for PC & Mac games and dig­i­tal enter­tain­ment, reveal­ing new account growth of 178%, sales growth of over 200%, over 200 Steam­works games shipped to date, and more.
Dur­ing the past 12 months the plat­form had year-over-year new user growth of 178%, push­ing the total num­ber of active accounts to over 30 mil­lion, with over 1,200 games now offered. Peak simul­ta­ne­ous play­er num­bers were also up to over three mil­lion, with over six mil­lion unique gamers access­ing Steam each day.
In addi­tion to new user growth, Steam sales dur­ing the trail­ing 12 months increased by more than 200%, putting it on track for a sixth straight year of real­iz­ing over 100% year-over-year growth in unit sales. To meet this demand, the Steam infra­struc­ture has been increased and now has abil­i­ty to run at 400Gps, enough band­width to ship a dig­i­tized ver­sion of the Oxford Eng­lish Dic­tio­nary 92.6 times per sec­ond.
The peri­od also real­ized con­tin­ued adop­tion of the Steam­works suite of pub­lish­ing ser­vices in tan­gi­ble and elec­tron­ic ver­sions of today’s pop­u­lar games. Includ­ed in many of the year’s biggest releas­es — such as Sid Meier’s Civ­i­liza­tion V, Just Cause 2, and R.U.S.E., with more to come dur­ing the hol­i­day sea­son — Steam­works has now shipped in over 200 since the suite of ser­vices was released two years ago. In addi­tion, the Steam Cloud (intro­duced in Spring 2008) has sur­passed the 100 mil­lion files saved mile­stone.
“Steam is on track to record the biggest year in its six year his­to­ry,” said Gabe Newell, pres­i­dent of Valve. “The year has marked major devel­op­ment advances to the plat­form with the intro­duc­tion of sup­port for Mac titles, the Steam Wal­let and in-game item buy­ing sup­port, and more. We believe the growth in accounts, sales, and play­er num­bers is com­plete­ly tied to this work and we plan to con­tin­ue to devel­op the plat­form to offer more mar­ket­ing, sales, and design tools for devel­op­ers and pub­lish­ers of games and dig­i­tal enter­tain­ment” ”

3 comments

  1. T8 - October 26, 2010 9:36 am

    steam = teh shit
    its about the only way that i get games now a days.

    Reply
  2. ScrotusKilmystr - October 29, 2010 7:11 am

    Steam is like dig­i­tal crack they offer tons of soft­ware new and old for great prices this will be the undo­ing of brick and mor­tar game sales some day!

    Reply
  3. PimpmasterF - November 15, 2010 1:30 am

    freakin steam, it real­ly does­nt get much bet­ter than steam, they have decent anti cheat sys­tems and its just an awsome all in one gam­ing tool.

    Reply

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