2011 June

June 30, 2011

Thought of the Week – Personal gaming space…

I am chang­ing my blurb to Thought of the Week since we have changed the for­mat a bit, but same deal and con­ver­sa­tion starter. I apol­o­gize for not respond­ing to last week’s that was post­ed on Sat­ur­day I will get to that, this past week has been scary and I am going per­son­al with this week’s top­ic. On Sun­day night I had to take my girl­friend, Hol­ly, to the ER because of food poi­son­ing (stay away from the coun­try fried steak at Bob Evans) and because she is a dia­bet­ic, her blood sug­ar rose immense­ly. She had ear­ly signs of DKA which leads to a dia­bet­ic coma, but because we got her there ear­ly enough and through (sur­pris­ing­ly) speedy hos­pi­tal ser­vice she was feel­ing bet­ter and was released from the hos­pi­tal Tues­day morn­ing. Mon­day night, when I was at homeRead more…

June 28, 2011

Crysis 2 DX11 Patch Released and Comparison

Today Cry­tec released it’s long await­ed DX11 patch for Cry­sis II.  The DX11 con­tent, high res tex­tures, and updat­ed visu­als have been a source of much debate with­in the PC and even con­sole com­mu­ni­ties.  PC gamers argue that the con­tent should of been released with the game instead of wait­ing sev­er­al months after it’s release to be put out.  Many PC gamers claim that the DX11 patch is to lit­tle to late and that by “alien­at­ing” their core audi­ence, the PC com­mu­ni­ty, that they have lost the fol­low­ing that they might of oth­er­wise had.  Regard­less of where you stand on the mat­ter the DX11 patch is avail­able for you to down­load here and it is a free down­load to those who have pur­chased the game.  There are sev­er­al dif­fer­ent con­tent packs that you can down­load depend­ing on what you want.  EachRead more…

June 27, 2011

Sound The Alarm

Hey guys I have a friend who also has a nerd site. His name is Adam and he does up the geek­ness over at http://stashow.net/. Sound The Alarm brings you news in gam­ing and oth­er fun things as well. They also do week­ly pod­casts chat­ting about any­thing going on in gam­ing, sports, or ran­dom stuff around the house. They just hit the 25th episode mark so gratz to them. So give them a check­ing out and tell them Ace­Of­Nades sent ya. Oh and be nice.

June 27, 2011

In Response to the Supreme Court Ruling: A Plea to Big Brother

Today, thsound­man brought us the news that the Supreme Court has ruled that video games are pro­tect­ed by the First Amend­ment. While I per­son­al­ly feel that this is a land­mark achieve­ment for the cred­i­bil­i­ty of video games as an adult hob­by, as well as a turn for the pos­i­tive in the deci­sions of the Unit­ed States gov­ern­ment, it will put a bit of pres­sure on the par­ents to more close­ly mon­i­tor their chil­dren’s video game play­ing. This got me to think­ing about the usage of online mul­ti­play­er and oth­er social media by those same chil­dren, and I came to a con­clu­sion: Social media and main­stream online gam­ing are such new things that few par­ents know enough about them to be able to accu­rate­ly mon­i­tor their child’s usage of them. How­ev­er, in many house­holds across Amer­i­ca, there is one key mem­berRead more…

June 27, 2011

Supreme Court Rules In Favor of Video Game Industry

In a mile­stone event today, the Supreme Court ruled today against the Vio­lent Video Game law pre­sent­ed by Cal­i­for­nia law mak­ers. “Like pro­tect­ed books, plays, and movies, com­mu­ni­cate ideas through famil­iar lit­er­ary devices and fea­tures dis­tinc­tive to the medi­um. And ‘the basic prin­ci­ples of free­dom of speech … do not vary’ with a new and dif­fer­ent com­mu­ni­ca­tion medi­um,” said the court. “This coun­try has no tra­di­tion of spe­cial­ly restrict­ing chil­dren’s access to depic­tions of vio­lence. And Cal­i­for­ni­a’s claim that ‘inter­ac­tive’ video games present spe­cial prob­lems, in that the play­er par­tic­i­pates in the vio­lent action on screen and deter­mines its out- come, is unper­sua­sive.” This is land­mark event in that it sets a prece­dent for any future enter­tain­ment indus­try laws.  This rul­ing pro­tects video games under first amend­ment rights thus extend­ing them the pro­tect­ing that the Lit­er­a­ture, Music and Video indus­tryRead more…

June 26, 2011

Subscriptions VS Microtransactions

  With advance­ments in gam­ing come new ways for the indus­try to get our mon­ey. How­ev­er with EA giv­ing way to the “online pass” codes trend we see gam­ing head­ing in a new direc­tion. Now we see free to play, pay to play, and all thats in between pop­ping up all over. Sub­scrip­tions — Ahh the famil­iar feel­ings. Pay for a month? Three months? A year? Two years? Hope­ful­ly this game lasts that long. Sub­scrip­tion based games rode the MMO wag­on to become a stan­dard for a lot of games and gam­ing ser­vices. I am sure the first guy to see a pay to play game said, “Ha! That will nev­er work.” Now that same guy does his best to scrape togeth­er enough mon­ey to get anoth­er month of WoW access like a crack­head get­ting his fix. Suc­cess in theRead more…

June 25, 2011

Weekend Thought of the Day: Mirrors Edge and E3 lacking originality…

This year’s E3 has come and gone and was very mun­dane. It was full of “eh” moments and yet again, it had a very bad case of sequeli­dous. We had all of the big names there but one was yet again left out and it makes me sad, Mirror’s Edge. Released in 2008, it was an exper­i­ment from the mak­ers of Bat­tle­field, DICE, that was well received but was lost in the hol­i­day rush because it was some­thing dif­fer­ent and not a well estab­lished fran­chise (suf­fered from the Beyond Good & Evil syn­drome). DICE and EA have been hint­ing at a sequel for a cou­ple of years now and have said it is an “impor­tant” fran­chise, there where is my sequel? Rumors swirled at E3 this year of a sequel being built on DICE’s in-house engine, Frost­bite 2.0. The orig­i­nalRead more…

June 24, 2011

Star Wars Galaxies Is Coming Down…

It’s been a long time com­ing but it was just announced that Star Wars Galax­ies will final­ly be com­ing down.  This isn’t ter­ri­bly supris­ing news con­sid­er­ing the game has been loos­ing pop­u­lar­i­ty over the last few years in addi­tion to the upcom­ing release of  “The Old Repub­lic”.  The date for the shut down is Decem­ber 15th.  Star Wars: Galax­ies was one of the most antic­i­pat­ed MMO’s of all time back when it was released and it saw sev­er­al expasn­sions and updates over the course of it’s life.  Updates, how­ev­er,  are prob­a­bly the rea­son why “the mag­ic is gone” in Star Wars Galax­ies.  Star Wars galax­ies main­tained a fair­ly high play­er base until it’s con­tent update that dras­ti­cal­ly changed the way char­ac­ter class­es were han­dled, in par­tic­u­lar the Jedi class.  When I played Star Wars Galax­ies becom­ing a Jedi was hard/rare the con­tent updateRead more…

June 20, 2011

Charcoal’s Late Review of the 3DS: Part 1- The Console

What’s up, every­one? It’s super great cap­tain Char­coal (bonus points if you get that 78% obscure ref­er­ence), who is super late on his DS review. But you know by now that this is how I oper­ate. This review isn’t for the Nin­ten­do total fan­boys. This is for the skep­tics, the doubters, and most impor­tant­ly, the poor peo­ple who can’t just imme­di­ate­ly drop $250 on some­thing. So, here comes my review of the 3DS! ^You total­ly trust this guy with your reviews, right? So, for those of you who don’t like read­ing because big words hurt your inter­net-pwned brain, I’ll give you the tl;dr / the­sis: The 3DS is very, very good. There are very few good games cur­rent­ly avail­able for the 3DS (specif­i­cal­ly). If you don’t have any oth­er DS, go ahead and get a 3DS. If you have plen­tyRead more…

June 17, 2011

Indie Games: Charcoal’s Take

A long time ago, May 24th to be spe­cif­ic, Dr. Pix­el won a QWOP com­pe­ti­tion in which the some­what-grand prize was an arti­cle about any top­ic. He chose “indie games in gen­er­al”. This is a fair­ly broad top­ic, so that means I get to ram­ble, which is fair­ly char­ac­ter­is­tic of me if you know me or my writ­ing. So, here we go. First off, I have a prob­lem with the term “Indie Games” on the grounds of poor def­i­n­i­tion. Tech­ni­cal­ly (accord­ing to Wikipedia, which has nev­er ever been wrong about any­thing, ever), an indie game is “cre­at­ed by indi­vid­u­als or small teams with­out video game pub­lish­er finan­cial sup­port” (From “Indie Game” on Wikipedia. Hooray for non­pla­garism!). How­ev­er, many “indie games” that become pop­u­lar quick­ly gain the atten­tion of said pub­lish­ers, and finan­cial sup­port becomes avail­able. Does this mean that saidRead more…

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