August 30, 2011

The real MLGamer has arrived.


Hel­lo world.
This was the basis for com­put­er and all pro­gram­ing. From this evolved a dream, the abil­i­ty for peo­ple to play with an envi­ron­ment set to their hopes, dreams, and aspi­ra­tions. A way to lose ones self in an adverse real­i­ty, a way to get away from the com­pli­ca­tions of every­day life, and indeed a way to teach and learn new things. Gam­ing, in gen­er­al this word has got­ten both an ova­tion from its com­mu­ni­ty and a snuff from those who were not for­tu­nate enough to be involved in it at a young age.
A lit­tle bit about me; my name is Rodrick Shel­ton. I have been gam­ing since the age of 4 and have mas­tered most every game I have played. Since my incar­na­tion to the world in late 1985 I felt a pro­found pull to every­thing gam­ing. I played the NES first and was able to beat Mario at the age of 5. I kept play­ing, get­ting more and more involved as I grew up. SNES, Playsta­tion, N64, and most of all PC, I grew up gam­ing. A con­troller in my hand or my knuck­les hov­er­ing the key­board and mouse, it did­n’t mat­ter as long as I was tear­ing up and learn­ing the intri­ca­cies of what­ev­er uni­verse and engine I was engaged in.
Though con­soles spawned my love of games it was the PC that brought it to an entire­ly new lev­el. My first PC was giv­en to me at the age of 8 and being a technopath I want­ed to know every­thing about it. An old no name 386 was how it began. The machine was beau­ti­ful, I was in con­trol. I told it what to do and it did it, unlike con­soles where restric­tions kept me from mov­ing to the point of my con­tent. I began play­ing online with a baud modem and phone. I could MUD with the best of them, an open world ripe for the pick­ing.… that is until Unre­al was shown to me.
Unre­al Gold, the re-release of the orig­i­nal Epic game with a new fea­ture.… Mul­ti­play­er. I was entranced. This are­na based gold­mine had me hooked, from 4pm to 4am I was bleed­ing at the eyes learn­ing to con­trol every­thing. Learn­ing to rock­etjump, learn­ing to dodge and pounce, learn­ing the maps and how to pre­dict play­ers from around the world.… Nowhere did this lead me except into a hole as Unre­al Tour­na­ment took over and had me com­pet­ing for tro­phies, small sums of mon­ey and for the lack of fame.
From here I began doing what came nat­u­ral­ly in that I want­ed more. More vari­ety, more open­ness. I looked up free games and open beta games which were few and far between at the time, but I played them. I did it all and for noth­ing more than to say that I had been there. I found exploits and fell into hack­ing the sys­tems. This was appar­ent by my tak­ing a cer­tain com­pa­nies flag­ship games closed servers open for a week. Since this and oth­er achieve­ments in the field I began receiv­ing invi­ta­tions to beta test games in a closed envi­ron­ment to test and find exploits.
I have seen and done quite a bit more for the gam­ing com­mu­ni­ty as a whole then most self pro­claimed gamers have includ­ing the invi­ta­tion for MLG and E3. I love gam­ing and every­thing involved. I have devel­oped games, GMed games, and been an avid beta tester for at least a decade and I look for­ward to bring­ing not only my expe­ri­ence but my back­ground into the indus­tries mechan­ics to the table.
I hope to be a major part of TheGamers­Blog for some time to come and want to see more folks fol­low suit.

1 comment

  1. ScrotusKilmystr - August 31, 2011 12:28 pm

    Wel­come to the crew man! look­ing for­ward to read­ing your stuff!

    Reply

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