2011 November

November 29, 2011

Skyrim Map App

Some­time soon (hope­ful­ly soon­er rather than lat­er), we will be get­ting an app called “Drag­on Shout”. This app looks to be an excel­lent addi­tion to any Skyrim fan’s app col­lec­tion. What it is is an inter­ac­tive hand drawn map of Skyrim for either your iPhone, Android or tablet. The app allows users to mark dis­cov­ered loca­tions and make notes about said loca­tions and any area the user wants to mark on the map. Find a drag­on but want to fin­ish your cur­rent quest before killing it? no prob­lem, sim­ply mark where you saw the drag­on and make a note of it. Want a hand held depic­tion of your explo­ration efforts as brag­ging rights on the go? Awe­some! just mark where you­ve been and what you­ve found and show it off to every­one. Keep track of where you found items, whereRead more…

November 28, 2011

Need for Speed: The Run Review

Its Novem­ber again, and we all know what that means for rac­ing fans; anoth­er Need for Speed. This year we got some­thing just a bit dif­fer­ent. Last year, Cri­te­ri­on gave us a superb game in Need for Speed: Hot Pur­suit. A sim­ple rac­er full of speed and cop chas­es that hit you pri­mal rac­ing instincts while mak­ing you smile every time you hit the tur­bo but­ton. EA Black Box final­ly gets to take the NFS reins again after the hor­rid NFS Under­cov­er. Could EA Black Box redeem itself with The Run or will we get some­thing more mis­er­able and bro­ken than Under­cov­er? The answer is yes, but not an enthu­si­as­tic yes. Need for Speed: The Run is an unusu­al exper­i­ment. Mix one third action movie, one third rac­er, and one third action game, bake, and what you have is some­thingRead more…

November 28, 2011

Gears of War prequel trilogy?

There are rumors float­ing around that there may be a Gears tril­o­gy set before the events in Gears 1, 2 and 3. Peo­ple Can Fly, the devs who brought you Bul­let­storm, is said to be work­ing on anoth­er Gears tril­o­gy focus­ing on the events pri­or to the orig­i­nal Gears and will tell the sto­ry of how the COG got into a war with the Locust, and more specif­i­cal­ly the roles of Mar­cus and Dom.   Per­son­al­ly I hope this goes through, I would love to see more expan­sion on the back­ground and future of Gears and espe­cial­ly the pen­du­lum wars.   Thoughts? who wants to see anoth­er gears tril­o­gy?

November 28, 2011

IntKeys.com Service

With our new part­ners IntKeys behind us and us behind them it seems that it is time to do some inves­tiga­tive report­ing. Well I did just this by mak­ing a pur­chase under an unknown name and got all the ser­vice that I expect­ed and then some. When I took it upon myself to go through with what I had hoped was a good deal I looked every­where and IntKeys is still the best place to pick up keys. Let’s get into the process and how I was left very impressed. You start out by choos­ing the game that you are want­i­ng to pur­chase. The details are giv­en straight out of the box and onto the page so that you can see exact­ly what it is you are think­ing about pur­chas­ing. Price is giv­en plus the retail cost that you wouldRead more…

November 27, 2011

Understanding The Numbers: PC vs Console Sales Figures

Recent­ly I have seen a great deal of con­fu­sion when it comes to under­stand­ing sales num­bers between Con­soles and PC.   Com­pared to 10 years ago there have been some major changes in the PC gam­ing indus­try, changes I con­sid­er for the bet­ter per­son­al­ly.  The biggest change in the PC gam­ing indus­try is the shift towards dig­i­tal dis­tri­b­u­tion.   Dig­i­tal dis­tri­b­u­tion began to pick up around 8 years ago in 2003 with the release of Valve Software’s dig­i­tal dis­tri­b­u­tion client steam.  This was real­ly the first time you could get major PC releas­es online and be able to access, down­load and pur­chase them entire­ly dig­i­tal­ly.  While it was slow to start the DD indus­try has tak­en off.   Accord­ing to Techcrunch as of 2010 it was esti­mat­ed that over 57 per­cent of PC gam­ing sales are done dig­i­tal­ly and that num­berRead more…

November 26, 2011

Batman: Arkham City DX11 issues

Bat­man: Arkham­C­i­tyre­leased for PC on Nov. 22nd rough­ly a month after its con­sole coun­ter­part. Many were excit­ed­ly await­ing the PC release only to be dis­ap­point­ed with the games per­for­mance on the PC. The game itself isn’t the prob­lem, the issue lies with­in the games DX11 fea­tures. To be exact the prob­lem is with the way the game han­dles a DX11 envi­ron­ment, essen­tial­ly the game is con­flict­ing with the uti­liza­tion of DX11 caus­ing intense stut­ter­ing and lag, and on some sys­tems ren­ders the game unplayable all togeth­er. The good news is that Rock­steady is aware and cur­rent­ly work­ing on a fix. When the prob­lem will be resolved is unknown but it would behoove Rock­steady to appease their pay­ing cus­tomers by mak­ing the fix a pri­or­i­ty and releas­ing a patch soon­er rather than lat­er. In the mean time if you bought ArkhamRead more…

November 24, 2011

Happy Turkey Day Everyone!

  First off, I would like to say Hap­py Turkey Day to all the read­ers on this hol­i­day and Hap­py Turkey Day to all my fel­low edi­tors as well. This is the time of year were we remem­ber all the great things we are thank­ful for and appre­ci­ate the lit­tle things in life. This year alone we have Nin­ten­do strug­gling to turn a prof­it, Activi­sion and EA going head to head for the mod­ern shoot­er crown, the 3DS and Vita try­ing to keep portable gam­ing alive and out of Apples hands, Bungie had hand­ed off the series that put them in the spot­light for so long, watch­ing Kaos Stu­dios, Blue Tongue Enter­tain­ment, and Team Bon­di become defunct as well as oth­er stu­dios, PC and con­sole gamers con­tin­u­ing to bick­er back and forth, the cat­a­stroph­ic tsuna­mi that hit Japan, and los­ingRead more…

November 23, 2011

MechWarrior coming to a PC near you as a Free to Play MMO

Alright Mech­War­rior fans, here it is. The Mech­War­rior uni­verse is being cre­at­ed as a Free to Play MMO. How much the game will cost has­nt been dis­closed as far as I can tell, prob­a­bly the tra­di­tion­al $50, but it will be free to play online cre­at­ing some stiff com­pe­ti­tion for Guild Wars 2 when it releas­es. All your basic knowl­edge of the orig­i­nal games will be incor­po­rat­ed and you will have com­plete cus­tomiza­tion con­trol over your mech such as paint and weapon upgrades and load out. MWO will also include class­es such as scout, attack­er, defend­er and com­man­der, to suite the play­ers pre­ferred game style. And for an MMO this will prob­a­bly be the best look­ing out there as it will run on CryEngine 3, and as it is a PC exclu­sive game it will uti­lize DX11 to show itRead more…

November 22, 2011

To Skyrim and beyond

Its not secret that the world of skyrim is freakin mas­sive. It has been dis­cov­ered that the world of skyrim goes beyond its own realm and into mor­rowind and cyrodi­il. by default these areas are unreach­able but by enter­ing in a con­sole [~] com­mand you can enable no clip mode which allows the play­er to go through walls thus bypass­ing the invis­i­ble bar­ri­er that sur­rounds the world of skyrim. Its unclear as to why these land mass­es were includ­ed but it would be my guess they are for DLC pur­pos­es. They are not how­ev­er done like the rest of the game, they are said the be low tex­ture recre­ations of mor­rowind and cyrodi­il and I have yet to find out if there is any con­tent, i.e. wild life, giants, mon­sters, drag­ons, peo­ple etc., in these areas. Ill make a pointRead more…

November 20, 2011

Skyward Sword is here!

The fall rush is upon us and game after game is being released in a flur­ry for the consumer’s dol­lar. This is also a sea­son of being thank­ful, and I would like to give my thanks to Nin­ten­do and Shigeru Miyamo­to for 25 won­der­ful years of Zel­da titles. To com­mem­o­rate this feat they have giv­en their wide­ly pop­u­lar Wii a prop­er swan song in the form of the much antic­i­pat­ed Sky­ward Sword. I made sure I was up this morn­ing to head to my local game shop to pick up my per­son­al copy of the collector’s edi­tion of The Leg­end of Zel­da – Sky­ward Sword. Unlike what Kotaku received in the mail, mine was in pris­tine con­di­tion and would safe­ly cra­dle this elab­o­rate (for a Wii title) box home, so that it would not receive any imper­fec­tions. To start offRead more…

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