December 26, 2011

Command & Conquer: Red Alert– an iOS Game Done Right.

Hard­core games are not hard to find on any smart­phone plat­form, Apple’s iOS includ­ed. With most of these titles, the hard­core gamer demo­graph­ic gen­er­al­ly has a uni­ver­sal com­plaint: con­trols. Shoot­ers, plat­form­ers, action games and RPGs all prove to be sub­stan­tial­ly more chal­leng­ing and off-putting because of the lack of tac­tile feed­back from a touch­screen inter­face. One game genre, how­ev­er, does­n’t have this hangup: Real Time Strat­e­gy. As a mat­ter of fact, RTS games seem tai­lor-made for a touch­screen inter­face. That being said, I was skep­ti­cal when I first saw an offi­cial Com­mand and Con­quer fran­chise port to iOS– and got even more ner­vous when it turned out to be an exten­sion of one of my favorite C&C series: Red Alert. Thank God I gave it a shot. Not often will I pay for an app of any kind, but afterRead more…

May 24, 2011

The Witcher 2: The Review

Back in Octo­ber 2007 rel­a­tive­ly unknown devel­op­er, CD Pro­jekt with Atari released The Witch­er.   The orig­i­nal pro­vid­ed one of the most authen­tic, orig­i­nal and cap­ti­vat­ing RPG expe­ri­ences ever to land on the PC or any plat­form for that mat­ter.  The game was not with­out its prob­lems how­ev­er as it con­tained many graph­i­cal glitch­es, extreme­ly long load­ing times between sequences and a cen­sored ver­sion released in North Amer­i­ca.  The com­pa­ny respond­ed to these issues by not only releas­ing an updat­ed ver­sion of the game but adding in new quests, graph­i­cal enhance­ments and reduced load­ing times but pro­vid­ing it free to cus­tomers who had already pur­chased the game.  In fact CD Pro­jekt spent over 1 mil­lion dol­lars resolv­ing the issues its cus­tomers pre­sent­ed to them.   Ever since The Witch­er was released fans have been anx­ious­ly await­ing a con­tin­u­a­tion of the epic sto­ryRead more…

May 20, 2011

L.A. Noire

Ok so L.A. Noire came out last Tues­day and I dove right into it. Now I am sure peo­ple see the Rock­star Games and go “Ok, more GTA and Mafia type games.” Well here is what I say to that person…Shut up. Yes Rock­star pub­lished the game but L.A. Noire only bor­rows dri­ving and com­bat from GTA, after that it is a com­plete­ly dif­fer­ent game. Noire goes back in time to L.A. in the 1940’s (1947 to be exact).  The premise is pret­ty easy to grasp. You’re a cop and you’re solv­ing crimes. The best thing about this game is the sto­ry telling. As you play you feel like a detec­tive and you start to run the out­comes through your head try­ing to solve the case. You start as an aver­age patrol­man and work your way up the ranks toRead more…

February 4, 2011

Two Worlds II Review

The Two Worlds uni­verse has been some what of a hot top­ic when it comes to RPG fans.  You either absolute­ly love the game or you absolute­ly hate it.  Many peo­ple com­pare it to the likes of Obliv­ion and some tout it as the Obliv­ion killer.  I’ve had Two Worlds II for almost a month now and I pur­pose­ful­ly wait­ed to do my review until now because I want­ed to see what the major game sites out there such as IGN, Gamespot, and so forth would say about it.  The orig­i­nal Two Worlds got a bad rap because of alot of bugs, poor graph­ics, etc.  Two Worlds II seems to be get­ting sim­i­lar flak from those game sites.  IGN giv­ing it a 6.0 and Gamespot a 7.5.  On a side note I’ve been under the impres­sion for years that mon­eyRead more…

August 5, 2010

Starcraft II Review

The time is final­ly upon us, after ten long years Star­craft II is now in stores and in our hands.  Star­craft II may well be one of the most antic­i­pat­ed games ever in the fact that it had almost 1 mil­lion pre­orders and it’s the fastest sell­ing RTS in his­to­ry.   There has been a lot of crit­i­cism about Star­craft II and the removal of sev­er­al key fea­tures that were in the orig­i­nal such LAN sup­port, and the sep­a­rat­ing of the title into three sep­a­rate games and to ice the cake charg­ing $60 which is $10 more than your aver­age PC admis­sion price.  Do these things real­ly hold back the game?  Hav­ing played through the sin­gle play­er cam­paign I can hon­est­ly say Star­craft II is one of the best sin­gle play­er RTS to date.  In addi­tion to every­thing you’d expect fromRead more…

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