WWII Online

June 9, 2010

Battleground Europe 1.31 Graphics Rehaul Released

After almost two years in devel­op­ment the team at Cor­nered Rat soft­ware has released the much antic­i­pat­ed 1.31 release for Bat­tle­ground Europe.  Bat­tle­ground Europe (World War II Online) has been run­ning on the Uni­ty I graph­ics engine since it’s release.  The engine fea­tures no physics and is over 11 years old.  The engine has been heav­i­ly mod­i­fied over the years to add some more appeal­ing graph­ics but that could only take the game so far.  The new graph­ics update fea­tures the addi­tion of physics, weath­er and updat­ed cap­ture mechan­ics for towns.  The update also fea­tures updat­ed mod­els and tex­tures for build­ings, vehi­cles, and infantry and helps every­thing to look more real­is­tic.  The game has a whole new feel to it that is quite refresh­ing.  You can read the full list of updates here.  I’ve played Bat­tle­ground Europe ever since itRead more…

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